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Exporting unity models to fbx
Exporting unity models to fbx











When prompted, select a target folder where you want to extract the Unity Integration. Unity Integration comes packaged in several zip files (one zip file per supported application). Note: If you already unpacked a previous integration in the selected folder, Unity prompts you to either use the existing integration or to overwrite it with the newer version. Select Install Unity Integration to install the Unity Integration for the selected 3D modeling software. To select a version of Autodesk® Maya®, Autodesk® Maya LT™, or Autodesk® 3ds Max® installed outside the default location, click the (Browse) button.īefore you install Unity Integration, close all instances of the selected 3D modeling software that matches the specified version. Use the 3D Application property to choose the 3D modeling software and version where you want to install the Unity Integration. In Unity, open the Fbx Export Settings: from the Unity Editor main menu, select Edit > Project Settings > Fbx Export. To install Unity Integration for Autodesk® Maya®, Autodesk® Maya LT™, or Autodesk® 3ds Max®: Both files are located in the Integrations/Autodesk/maya/scripts folder.įor Autodesk® 3ds Max®, use the unityFbxImportSettings.ms and unityFb圎xportSettings.ms files located in the Integrations/Autodesk/max/scripts folder. To customize the FBX Importer or Exporter settings in Autodesk® Maya® or Autodesk® Maya LT™, use the l and unityFb圎l files.

exporting unity models to fbx

Use the Unity Integration tool to import and export FBX files directly to and from Unity without having to specify filenames, select objects, or set FBX importer or exporter settings. The Unity Integration tool allows you to effortlessly exchange Assets between Unity and either Autodesk® Maya®, Autodesk® Maya LT™ or Autodesk® 3ds Max®.

exporting unity models to fbx exporting unity models to fbx

Integrating Unity with 3D modeling software













Exporting unity models to fbx